What is design thinking? Each answer on the pre-test was false. Watch this video to learn more! “What Is Design Thinking?” by Sean VanGenderen permittedfor educational purposes feel free to use 5/8/2020. Video transcript EDUCAUSE design thinking definition: “Design thinking is a structured approach for human-centered, creative problem-solving that follows an interdisciplinary and collaborative approachContinue reading “Module one”
Category Archives: Design thinking module
Module 2
Empathy Empathy is: “As a human-centered designer you need to understand the people for whom you are designing. The problems you are trying to solve are rarely your own—they are those of particular users; in order to design for your users, you must build empathy for who they are and what is important to them”Continue reading “Module 2”
Module 3
Define stage: “The define mode is when you unpack and synthesize your empathy findings into compelling needs and insights, and scope a specific and meaningful challenge. It is a mode of “focus” rather than “flaring.” Two goals of the define mode are to develop a deep understanding of your users and the design space and,Continue reading “Module 3”
Module 4
Ideate Ideate stage: “You ideate in order to transition from identifying problems into exploring solutions for your users. Various forms of ideation are leveraged to:• Step beyond obvious solutions and thus increase the innovation potential of your solution set• Harness the collective perspectives and strengths of your teams Uncover unexpected areas of exploration• Create fluencyContinue reading “Module 4”
Module 5
Prototype stage: “Traditionally prototyping is thought of as a way to test functionality. But prototyping is used for many reasons, including these (non-mutually-exclusive) categories:• Empathy gaining: Prototyping is a tool to deepen your understanding of the design space and your user, even at a pre-solution phase of your project.• Exploration: Build to think. Develop multipleContinue reading “Module 5”
Module 6
Test: “Testing is the chance to get feedback on your solutions, refine solutions to make them better, and continue to learn about your users. The test mode is an iterative mode in which you place your low-resolution artifacts in the appropriate context of the user’s life. Prototype as if you know you’re right, but testContinue reading “Module 6”
Module 7
Promoting student innovation and entrepreneurship Mason is a university dedicated to innovation. We make the news regularly for our research efforts benefitting the community, including students making face shields for frontline healthcare workers and faculty contributing to COVID-19 investigation. The spirit carries over with our famous food delivery robots from a third-party vendor. Several campusContinue reading “Module 7”
Module 8
Implementing Design Thinking in your classroom Evidence-based research provides proven suggestions to consider. Gachago et al., 2017 and d school Stanford University, 2020 emphasize creating an emotionally supportive and non-judgmental atmosphere to encourage learning. Students need to explore and refocus after an idea fails. The instructor is key in motivating the student to try again. Continue reading “Module 8”