Module 8

Implementing Design Thinking in your classroom

Evidence-based research provides proven suggestions to consider.  Gachago et al., 2017 and d school Stanford University, 2020 emphasize creating an emotionally supportive and non-judgmental atmosphere to encourage learning.  Students need to explore and refocus after an idea fails.  The instructor is key in motivating the student to try again.  Furthermore, preparation is necessary prior to starting a design thinking lesson. Gachago et al., 2017 suggest preparing students for creative problem solving through activities that are active and emphasize learning by doing. Demonstration or observation do not work well in preparing students for design thinking.

Instructors can have success in teaching design thinking both online and face-to-face.  Instructors should address the following issues in preparation for implementing design thinking.

  1. Prepare a good problem statement using clear language in order to challenges the student to explore a solution.
  2. Encourage the students to discover and explain their solutions using storytelling.
  3. Encourage the students to explore and fail in order to develop problem solving skills.
  4. Provide scaffolding through productive dialogue in order to teach problem solving skills.

Resources

Instructional Materials

d school Stanford University. (2018). Design Thinking Bootleg. Stanford d.School. https://dschool.stanford.edu/resources/design-thinking-bootleg

d school Stanford University. (2020). Design Thinking Bootcamp Bootleg. Stanford d.School. https://dschool.stanford.edu/resources/the-bootcamp-bootleg

IDEO.org. (2015). Design Kit. IDEO.org. https://www.designkit.org/resources/1

Cases studies and examples

UX Design Courses & Global UX Community. (2020). The Interaction Design Foundation. Retrieved May 11, 2020, from https://www.interaction-design.org/

Other Universities that use design thinking

Universities—University Innovation Fellows. (2015). Retrieved May 11, 2020, from https://universityinnovation.org/wiki/Category:Universities

Evidenced-based research

Costa, K. (2017). Seven strategies to apply design thinking in higher education. Enrollment Management Report, 21(4), 8–9. https://doi.org/10.1002/emt.30311

Gachago, D., Morkel, J., Hitge, L., van Zyl, I., & Ivala, E. (2017). Developing eLearning champions: A design thinking approach. International Journal of Educational Technology in Higher Education, 14(1), 30. https://doi.org/10.1186/s41239-017-0068-8

Lloyd, P. (2013). Embedded creativity: Teaching design thinking via distance education. International Journal of Technology and Design Education, 23(3), 749–765. https://doi.org/10.1007/s10798-012-9214-8

Warman, Greg, & EDUCAUSE. (2014, June 3). 7 Things You Should Know About Design Thinking. https://library.educause.edu/resources/2014/6/7-things-you-should-know-about-design-thinking

Take the post test

Last activity

Complete this worksheet: Framing Your Challenge (IDEO.org, 2015) and email it to us.  This submission will complete the training and we will email your certificate upon verification of participation in the activities.

Published by Jeff Prater

Jeff Prater is a career educator with various roles as an Instructional Designer, Librarian, and classroom teacher. An avid outdoorsman, Jeff hiked the entire Appalachian Trail from Maine to Georgia June 30, 2022 to March 10, 2023. He is currently working on the Shenandoah 500 and plans to become a trail maintainer for the Potomac Appalachian Trail Club. Known as "taperjeff," he records live music (by permission) of Americana, bluegrass, and many other genres. Jeff aspires to improve his photography skills and write more often. Married since 2009, he lives with his lovely wife Margaret and adventurous cat, Tabasco.

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